July 28, 2021 Bitter Pill Nintendo to close Dr. Mario World after barely two years live Worst performing mobile game from Nintendo to-date
June 26, 2020 Bitter Pill To Swallow What happened to Dr. Mario World? Nearly one year on, how has the plumber turned medical professional fared?
February 5, 2019 Doctor Doctor Disney Tsum-Tsum’s $1.5 billion success story bodes well for Dr. Mario World Plush puzzler has grossed at least $10 million monthly since March 2014
February 1, 2019 Partner Up Nintendo partners with Line and NHN for Dr. Mario World mobile game this summer Will launch across 60 countries including the US and Japan
October 16, 2018 Social At Game Closure the future of gaming is social The studio's Battle Cats Galaxy and Fishing Star QUICK are currently on the LINE QUICK GAME platform
April 30, 2018 Key Release $1 billion mobile title Disney Tsum Tsum comes to Facebook Instant Games 'Introductory version' launches globally
April 17, 2018 Tech Line-up Line launches new mobile games developer tools to combat clones and track player behaviour Also includes automated QA and testing platform
January 10, 2018 Cryptoline Report: Line exploring the use of cryptocurrencies in its services Might be adding cryptocurrencies into Line Pay
July 27, 2017 Line Financials Q2 Fy17 LINE sees revenues grow to $705.8 million but MAUs are still consistently falling NextFloor acquisition could turn this around in the future
July 10, 2017 Next In Line Line launches games publishing division after NextFloor acquisition NextFloor CEO Min Kyu Kim to head up new unit
July 3, 2017 Raining Money Line's mobile puzzler Disney Tsum Tsum racks up $1 billion in lifetime revenue Surpasses 70 million downloads
February 23, 2017 Back To Skull LINE Corporation signs up to distribute mobile Skullgirls adaptation globally Expected Spring 2017
January 26, 2017 Line Financials Q4 Fy16 LINE grows revenues to $1.2 billion despite global MAUs falling by three million Revenues going up, users going down
January 25, 2017 Fyber Line Partnership LINE adds rewarded video ads to messaging app through Fyber partnership Watch a video, earn some coins
December 13, 2016 Tapping Up Line Tapjoy partners with LINE to bring rewarded Interplay ads to 220 million chat app users Earn stickers by playing ads
September 1, 2016 Huge Tsums Disney swaps LINE for Mixi to publish new toy-based game Marvel Tsum Tsum Launched first in US and Canada
June 10, 2016 Cash In Valued at $5.5 billion, LINE to IPO in New York and Tokyo on mid-July Joint listing in New York and Tokyo
May 31, 2016 On The Road LINE expected to announce its long-awaited IPO plans next week Off-on move now backed on
April 2, 2015 Options Open LINE renews IPO application although won't list imminently Messaging app keeps IPO door open
February 3, 2015 Joining The Dots LINE looks to partner with mobile game devs in Taiwan and Thailand Building presence in its #1 markets
December 8, 2014 Payments Updated: LINE Pay to launch soon for digital and real-world purchases Following Apple and Google into wallet business
November 13, 2014 Investment LINE and Tencent invest $110 million Korean startup 4:33 Creative Lab Double up
November 10, 2014 Charticle Walk the LINE: How Disney Tsum Tsum found success in Thailand and Hong Kong But sunk in the US
November 3, 2014 Financials LINE Corp sees FY14 Q3 revenue up 17% to $210 million Active user base totals 170 million
October 15, 2014 9 growth hacking tips to boost your mobile game's success Pascal Clarysse provide guerilla tactics
October 10, 2014 Deal Passing the baton: GREE sets up a joint venture to make games for LINE Social platform wins over games platform
October 7, 2014 Opinion How Korean mobile game developers are riding the financials markets to success The News Gangnam Style
August 27, 2014 On the back of Japanese app success, Disney sells 1.6 million Tsum Tsum plushies Cute sells
August 11, 2014 Investment LINE invests into Gumi and the pair also partner up for game integration Distribution meets global gaming
April 30, 2014 Deal LINE partners with Wandoujia to grow in China Taking on WeChat in its own back yard
April 3, 2014 LINE passes 400 million users worldwide, adding 826,000 new users per day Not bad for three years on the market
March 7, 2014 Not Just Big In Japan LINE Cookie Run cooks up 10 million downloads in 30 days And 8 million of them are outside Japan
February 4, 2014 China In 2014 Beware the clash of Tencent, Alibaba, Baidu and 360, warns Yodo1 Riding the year of the horse
January 16, 2014 We need to meet core gamers' needs, and satisfy the casual audience, says Game Insight CEO Alisa Chumachenko on going broad and deep in 2014
January 15, 2014 Pocket power: Mobile to drive games revenue to $100 billion by 2017 Asia becomes 'biggest growth driver'
January 13, 2014 Chat attack: Messaging and social apps jump 203% in 2013 Outpacing games growth by a distance, says Flurry
January 11, 2014 PocketGamer.biz Week That Was: Tearaway tops GDC Award nominations, BlackBerry backs away from games, and the App Store's $10 billion for devs The past 7 days in bite-sized portions
December 31, 2013 PocketGamer.biz's The Year That Was: Big publishers lock down the App Store, microconsoles fail to impress, and all eyes look east The past 365 days in bite-sized portions
December 17, 2013 Clash of Clans is 2013's top grossing app says Distimo At least from January to November
October 28, 2013 Happy talk: LINE reportedly heading for $8 billion IPO in 2014 270 million users on board and counting
August 21, 2013 LINE messaging service now has 230 million registered users Including 15 million in Spain