August 14, 2023 Mobile Monetisation Take-Two CEO Strauss Zelnick wants to monetise 100% of its audience The company is currently monetising only 10% of its players
August 9, 2023 Financials Mobile now accounts for 53% of Take-Two’s revenue One year on from its acquisition of Zynga mobile dominates Take-Two’s Q! 2023-2024 financial report
November 8, 2022 Financials Take-Two's mobile division is now the dominant revenue stream for the company, boosted by Zynga Take-Two’s recently released financial report for the Q2 period indicates an elevated level of revenue from their mobile division, but their forecast is cautious about further success
October 13, 2022 Microsoft X Activision Blizzard Take-Two CEO positive about Microsoft’s Activision Blizzard Acquisition Strauss Zelnick believes the deal will enrich the gaming industry
August 10, 2022 Optimistic Q1 Report Take-Two chairman and CEO optimistic about the potential long-term growth for the mobile industry NBA 2K22, Grand Theft Auto Online and Grand Theft Auto V, Red Dead Redemption 2 and Red Dead Online contribute to Take-Two's strong GAAP net revenue
May 23, 2022 Welcome To The Family Zynga acquisition by Take-Two now completed Acquisition completed on May 23
May 17, 2022 Take-20 Take-Two to release 20 mobile games separately from Zynga Mobile release of GTA: The Trilogy – The Definitive Edition seemingly delayed, scheduled within fiscal 2023
January 10, 2022 Wow Take-Two acquires Zynga at $12.7 billion valuation Second largest games industry acquisition
September 15, 2020 Not In The Clouds Take-Two's Zelnick continues to play down cloud gaming hype Exec says that the market for video games isn't going to expand in the way people think thanks to this new tech
May 21, 2020 93 In Total Take-Two Interactive has 21 games "planned specifically" for mobile Another seven will be launched across all platforms
May 21, 2020 Full-year Financials Take-Two Q4 profit rises by 116% due to "people sheltering at home" Net revenue reaches $3.09 billion for the year
March 9, 2020 Work From Home Take-Two boss Zelnick believes coronavirus could lead to more remote working Exec says the outbreak hasn't impacted the games business just yet
August 14, 2019 Gun Violence Take-Two's Strauss Zelnick says it's "disrespectful" to blame entertainment for US gun violence Games exec says that mass shootings are "uniquely American"
August 3, 2017 Take-two Financials Q1 Fy18 Take-Two Interactive hits $418.2 million revenues with help from WWE Supercard and Dragon City Main focus is still on its console titles
July 25, 2017 Ready To Rumble Take-Two to focus on WWE and NBA mobile games following Social Point acquisition Might move on if these games perform well
February 17, 2017 Right Partner Right Time Take-Two CEO says Social Point "addresses all of our concerns" about mobile market Strauss Zelnick on why the publisher made its push into free-to-play on mobile